MARC details
000 -LEADER |
fixed length control field |
02180cam a2200313Ii 4500 |
001 - CONTROL NUMBER |
control field |
on1086485406 |
003 - CONTROL NUMBER IDENTIFIER |
control field |
OCoLC |
005 - DATE AND TIME OF LATEST TRANSACTION |
control field |
20240725204135.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
190225s2020 ilua 000 0 eng d |
040 ## - CATALOGING SOURCE |
Original cataloging agency |
YDX |
Language of cataloging |
eng |
Description conventions |
rda |
Transcribing agency |
YDX |
Modifying agency |
WS2 |
-- |
OCLCF |
-- |
GKJ |
-- |
SBI |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9781635638271 |
035 ## - SYSTEM CONTROL NUMBER |
System control number |
(OCoLC)1086485406 |
049 ## - LOCAL HOLDINGS (OCLC) |
Holding library |
SBIM |
050 04 - LIBRARY OF CONGRESS CALL NUMBER |
Classification number |
QA76.P729.V534 2020 |
100 1# - MAIN ENTRY--PERSONAL NAME |
Personal name |
Ploor, D. Michael, |
Relator term |
Author |
245 10 - TITLE STATEMENT |
Title |
Video game design and programming concepts / |
Statement of responsibility, etc. |
by D. Michael Ploor. |
Medium |
[print] |
260 ## - PUBLICATION, DISTRIBUTION, ETC. |
Place of publication, distribution, etc. |
Tinley Park, Illinois : |
Name of publisher, distributor, etc. |
The Goodheart-Willcox Company, |
Date of publication, distribution, etc. |
(c)2020. |
300 ## - PHYSICAL DESCRIPTION |
Extent |
vi, 382 pages : |
Other physical details |
color illustrations ; |
Dimensions |
28 cm |
336 ## - CONTENT TYPE |
Content type term |
text |
Content type code |
txt |
Source |
rdacontent |
337 ## - MEDIA TYPE |
Media type term |
unmediated |
Media type code |
n |
Source |
rdamedia |
338 ## - CARRIER TYPE |
Carrier type term |
volume |
Carrier type code |
nc |
Source |
rdacarrier |
505 00 - FORMATTED CONTENTS NOTE |
Formatted contents note |
Game Design Vocabulary -- |
Title |
Software Basics -- |
-- |
Click Ball -- |
-- |
Quality Assurance -- |
-- |
Scene Construction -- |
-- |
Iterative Design and the Scientific Method -- |
-- |
Digital Art -- |
-- |
Parent and Child Objects -- |
-- |
Graphing Game Coordinates - Spawning -- |
-- |
Software Ratings -- |
-- |
Game Critique Exposition -- |
-- |
Proof of Concept: Launching -- |
-- |
Beta Build: Launching -- |
-- |
Quality Assurance -- |
-- |
Global Variables -- |
-- |
Sensory Detection and Navigation -- |
-- |
Challenges Using Variables -- |
-- |
Two-Dimensional Game Art -- |
-- |
Gravity and Ballistics -- |
-- |
Game Mod: Particle Physics -- |
-- |
Quality Assurance -- |
-- |
Binary Number System -- |
-- |
Project Management -- |
-- |
Concept Documents -- |
-- |
Construction Documents -- |
-- |
Completion Documents -- |
-- |
Capstone--Exhibition of Mastery. |
520 0# - SUMMARY, ETC. |
Summary, etc. |
Video Game Design and Programming Concepts is a contemporary approach to introducing basic programming concepts. Students will experience hands-on programming by building video games in an object-oriented game engine while learning computer programming in a fun and engaging manner. Previous programming or game design knowledge is not required. |
Uniform Resource Identifier |
<a href="https://www.amazon.com/Video-Game-Design-Programming-Concepts/dp/1635638275">https://www.amazon.com/Video-Game-Design-Programming-Concepts/dp/1635638275</a> |
530 ## - COPYRIGHT INFORMATION: |
COPYRIGHT INFORMATION |
COPYRIGHT NOT covered - Click this link to request copyright permission: |
Uniform Resource Identifier |
<a href=""></a> |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
Computer games |
General subdivision |
Programming. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
Video games |
General subdivision |
Design. |
942 ## - ADDED ENTRY ELEMENTS (KOHA) |
PUBLICATION YEAR |
(c)2020. |
Koha item type |
Circulating Book (checkout times vary with patron status) |
Classification part |
QA76.76.C672 |
DONATED BY: |
Donation: South Caroline Board of Education |
Delivery Date: ACADEMIC YEAR - ie 2022-2023 |
2021-12-22 |
994 ## - |
-- |
C0 |
-- |
SBI |
902 ## - LOCAL DATA ELEMENT B, LDB (RLIN) |
a |
1 |
b |
Cynthia Snell |
c |
1 |
d |
Cynthia Snell |