000 | 03220cam a22004338i 4500 | ||
---|---|---|---|
001 | on1099538447 | ||
003 | OCoLC | ||
005 | 20240726105153.0 | ||
008 | 190423s2020 dcu ob 001 0 eng | ||
010 | _a2019019638 | ||
040 |
_aDLC _beng _erda _cDLC _dOCLCO _dOCLCF _dOCLCQ _dYDX _dJSTOR _dOCLCO _dNT |
||
020 |
_a9781626167414 _q((electronic)l(electronic)ctronic) |
||
042 | _apcc | ||
050 | 1 | 0 |
_aLB1028 _b.B738 2020 |
049 | _aMAIN | ||
100 | 1 |
_aBlake, Robert J., _d1951- _e1 |
|
245 | 1 | 0 |
_aBrave new digital classroom : _btechnology and foreign language learning / _cRobert J. Blake and Gabriel A. Guillén. |
250 | _aThird edition. | ||
260 |
_aWashington, DC : _bGeorgetown University Press, _c(c)2020. |
||
300 | _a1 online resource | ||
336 |
_atext _btxt _2rdacontent |
||
337 |
_acomputer _bc _2rdamedia |
||
338 |
_aonline resource _bcr _2rdacarrier |
||
347 |
_adata file _2rda |
||
504 | _a2 | ||
505 | 0 | 0 |
_aCan technology help with L2 learning? -- _tWhat is the right technological fit for L2 learning? -- _tHow does the digital world shape our social interactions? -- _tWhat digital tools work for L2 learning? -- _tHomo ludens : games for language learning -- _tDigital literacy and L2 identity. |
520 | 0 | _aRobert Blake, now with Gabriel Guillen, updates his successful book (1st edition 2008, 2nd edition 2013) on how to teach foreign languages using technology. Brave New Digital Classroom touches on all of the key concepts and challenges of teaching with technology of all kinds, focusing on issues specific to FLL or L2 learning. Originally referred to as computer-assisted language learning, CALL has come to encompass any kind of learning that uses digital tools for language learning. This book siginificantly updates and expands on the second edition reframing the conversation to account for the more integrated way technology is used in our lives. Starting at the beginning, Blake and Guillen ask, can technology help with L2? They then address the ways it can help, how to choose the right digital tools, how to use those tools effectively, finally expanding into a new area to explain how technology can impact literacy and identity. The book is primed for use in graduate courses. Key terminology is bolded and a comprehensive glossary is included. Each chapter finishes with a short list of references to consult for further reading on the topic and discussion questions. The authors will provide short interview videos (free via GUP website) to enhance discussions on the topics. | |
530 |
_a2 _ub |
||
650 | 0 |
_aLanguage and languages _xStudy and teaching _xTechnological innovations. |
|
650 | 0 |
_aSecond language acquisition _xTechnological innovations. |
|
650 | 0 | _aEducational technology. | |
650 | 0 | _aComputer-assisted instruction. | |
655 | 1 | _aElectronic Books. | |
700 | 1 |
_aGuillén, Gabriel A., _e1 |
|
856 | 4 | 0 |
_uhttps://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=2930621&site=eds-live&custid=s3260518 _zClick to access digital title | log in using your CIU ID number and my.ciu.edu password |
942 |
_cOB _D _eEB _hLB. _m2020 _QOL _R _x _8NFIC _2LOC |
||
994 |
_a92 _bNT |
||
999 |
_c91353 _d91353 |
||
902 |
_a1 _bCynthia Snell _c1 _dCynthia Snell |