000 03127nam a2200373Ki 4500
001 on1110689174
003 OCoLC
005 20240726105121.0
008 190731s2019 nyu ob 001 0 eng d
040 _aNT
_beng
_erda
_epn
_cNT
020 _a9780231545518
_q((electronic)l(electronic)ctronic)
050 0 4 _aPN4784
_b.J687 2019
049 _aMAIN
100 1 _aPavlik, John V.
_q(John Vernon),
_e1
245 1 0 _aJournalism in the age of virtual reality :
_bhow experiential media are transforming news /
_cJohn V. Pavlik.
260 _aNew York :
_bColumbia University Press,
_c(c)2019.
300 _a1 online resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _adata file
_2rda
504 _a2
505 0 0 _aExperiential stories: situating the transformation of journalism in historical context --
_tDigital design in experiential news --
_tThe news user experience: immersive, interactive, and multisensory --
_tEncoded content --
_tInteractive documentaries --
_tDrone media and beyond --
_tEconomic, regulatory, and other contextual factors --
_tAn experiential news parable.
520 8 _aWith the advent of the internet and handheld or wearable media systems that plunge the user into 360 video, augmented - or virtual reality - technology is changing how stories are told and created. In this book, John V. Pavlik argues that a new form of mediated communication has emerged: experiential news. Experiential media delivers not just news stories but also news experiences, in which the consumer engages news as a participant or virtual eyewitness in immersive, multisensory, and interactive narratives. Pavlik describes and analyzes new tools and approaches that allow journalists to tell stories that go beyond text and image. He delves into developing forms such as virtual reality, haptic technologies, interactive documentaries, and drone media, presenting the principles of how to design and frame a story using these techniques. Pavlik warns that although experiential news can heighten user engagement and increase understanding, it may also fuel the transformation of fake news into artificial realities, and he discusses the standards of ethics and accuracy needed to build public trust in journalism in the age of virtual reality. Journalism in the Age of Virtual Reality offers important lessons for practitioners seeking to produce quality experiential news and those interested in the ethical considerations that experiential media raise for journalism and the public.
530 _a2
_ub
650 0 _aJournalism
_xTechnological innovations.
650 0 _aOnline journalism.
650 0 _aVirtual reality
_xSocial aspects.
655 1 _aElectronic Books.
856 4 0 _uhttps://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=2087947&site=eds-live&custid=s3260518
_zClick to access digital title | log in using your CIU ID number and my.ciu.edu password
942 _cOB
_D
_eEB
_hPN.
_m2019
_QOL
_R
_x
_8NFIC
_2LOC
994 _a92
_bNT
999 _c89629
_d89629
902 _a1
_bCynthia Snell
_c1
_dCynthia Snell