000 | 03127nam a2200373Ki 4500 | ||
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001 | on1110689174 | ||
003 | OCoLC | ||
005 | 20240726105121.0 | ||
008 | 190731s2019 nyu ob 001 0 eng d | ||
040 |
_aNT _beng _erda _epn _cNT |
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_a9780231545518 _q((electronic)l(electronic)ctronic) |
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050 | 0 | 4 |
_aPN4784 _b.J687 2019 |
049 | _aMAIN | ||
100 | 1 |
_aPavlik, John V. _q(John Vernon), _e1 |
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245 | 1 | 0 |
_aJournalism in the age of virtual reality : _bhow experiential media are transforming news / _cJohn V. Pavlik. |
260 |
_aNew York : _bColumbia University Press, _c(c)2019. |
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300 | _a1 online resource. | ||
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_atext _btxt _2rdacontent |
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_acomputer _bc _2rdamedia |
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_aonline resource _bcr _2rdacarrier |
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_adata file _2rda |
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_aExperiential stories: situating the transformation of journalism in historical context -- _tDigital design in experiential news -- _tThe news user experience: immersive, interactive, and multisensory -- _tEncoded content -- _tInteractive documentaries -- _tDrone media and beyond -- _tEconomic, regulatory, and other contextual factors -- _tAn experiential news parable. |
520 | 8 | _aWith the advent of the internet and handheld or wearable media systems that plunge the user into 360 video, augmented - or virtual reality - technology is changing how stories are told and created. In this book, John V. Pavlik argues that a new form of mediated communication has emerged: experiential news. Experiential media delivers not just news stories but also news experiences, in which the consumer engages news as a participant or virtual eyewitness in immersive, multisensory, and interactive narratives. Pavlik describes and analyzes new tools and approaches that allow journalists to tell stories that go beyond text and image. He delves into developing forms such as virtual reality, haptic technologies, interactive documentaries, and drone media, presenting the principles of how to design and frame a story using these techniques. Pavlik warns that although experiential news can heighten user engagement and increase understanding, it may also fuel the transformation of fake news into artificial realities, and he discusses the standards of ethics and accuracy needed to build public trust in journalism in the age of virtual reality. Journalism in the Age of Virtual Reality offers important lessons for practitioners seeking to produce quality experiential news and those interested in the ethical considerations that experiential media raise for journalism and the public. | |
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_a2 _ub |
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_aJournalism _xTechnological innovations. |
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650 | 0 | _aOnline journalism. | |
650 | 0 |
_aVirtual reality _xSocial aspects. |
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655 | 1 | _aElectronic Books. | |
856 | 4 | 0 |
_uhttps://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=2087947&site=eds-live&custid=s3260518 _zClick to access digital title | log in using your CIU ID number and my.ciu.edu password |
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_cOB _D _eEB _hPN. _m2019 _QOL _R _x _8NFIC _2LOC |
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_a92 _bNT |
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_c89629 _d89629 |
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_a1 _bCynthia Snell _c1 _dCynthia Snell |