000 01863cam a2200397Mi 4500
001 on1002639481
003 OCoLC
005 20240726105052.0
008 170605s2017 enk o 000 0 eng d
040 _aNLE
_beng
_erda
_epn
_cNLE
_dOCLCO
_dOCLCQ
_dNT
_dEBLCP
_dYDX
_dOCLCF
_dOCLCQ
_dAGLDB
_dG3B
_dIGB
_dUKAHL
_dMQY
_dJSTOR
_dOCLCQ
_dUKMGB
_dOCLCQ
_dNLW
015 _aGBB7B6111
_2bnb
015 _aGBC101643
_2bnb
016 7 _a018410589
_2Uk
016 7 _a020045369
_2Uk
020 _a9781526120540
_q((electronic)l(electronic)ctronic)
020 _a9781526120557
_q((electronic)l(electronic)ctronic)
050 0 4 _aGV1438
_b.C858 2017
049 _aMAIN
100 1 _aSharples, John,
_e1
245 1 0 _aA cultural history of chess-players :
_bminds, machines, and monsters /
_cJohn Sharples.
260 _aManchester :
_bManchester University Press,
_c(c)2017.
300 _a1 online resource
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _adata file
_2rda
504 _a2
520 0 _aThis inquiry concerns the cultural history of the chess-player. It takes as its premise the idea that the chess-player has become a fragmented collection of images, underpinned by challenges to, and confirmations of, chess's status as an intellectually-superior and socially-useful game, particularly since the medieval period.
530 _a2
_ub
650 0 _aChess players
_xSocial aspects
_xHistory.
655 1 _aElectronic Books.
856 4 0 _uhttps://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=1661946&site=eds-live&custid=s3260518
_zClick to access digital title | log in using your CIU ID number and my.ciu.edu password
942 _cOB
_D
_eEB
_hGV
_m2017
_QOL
_R
_x
_8NFIC
_2LOC
994 _a92
_bNT
999 _c87960
_d87960
902 _a1
_bCynthia Snell
_c1
_dCynthia Snell