000 | 02862cam a2200385Ii 4500 | ||
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001 | ocn958280319 | ||
003 | OCoLC | ||
005 | 20240726105019.0 | ||
008 | 160912s2016 mdua ob 001 0 eng d | ||
040 |
_aNT _beng _erda _epn _cNT _dNT _dEBLCP _dYDX _dCCO _dIDB _dVLB _dUAB _dORU _dVGM _dMERUC _dOCLCQ |
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020 |
_a9781421421278 _q((electronic)l(electronic)ctronic) |
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050 | 0 | 4 |
_aLB1028 _b.S244 2016 |
049 | _aMAIN | ||
100 | 1 |
_aFerster, Bill, _d1956- _e1 |
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245 | 1 | 0 |
_aSage on the screen : _beducation, media, and how we learn / _cBill Ferster. |
260 |
_aBaltimore, Maryland : _bJohns Hopkins University Press, _c(c)2016. |
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300 |
_a1 online resource (xiii, 197 pages) : _billustrations. |
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336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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_aonline resource _bcr _2rdacarrier |
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_adata file _2rda |
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490 | 1 | _aTech.edu : a Hopkins series on education and technology | |
504 | _a2 | ||
520 | 8 | _aSince the days of Thomas Edison, technology has held the promise of lowering the cost of education. The fantasy of leveraging a fixed production cost to reach an unlimited number of consumers is an enticing economic proposition, one that has been repeatedly attempted with each new media format, from radio and television to MOOCs, where star academics make online video lectures available to millions of students at little cost. In Sage on the Screen, Bill Ferster explores the historical, theoretical, and practical perspectives of using broadcast media to teach by examining a century of efforts to use it at home and in the classroom. Along the way, he shares stories from teachers, administrators, entrepreneurs, and innovators who promoted the use of cutting-edge technology-while critically evaluating their motives for doing so. Taking a close look at the origins of various media forms, their interrelatedness, and their impact on education thus far, Ferster asks why broadcast media has been so much more successful at entertaining people than it has been at educating them. | |
505 | 0 | 0 | _aPreface; Acknowledgments; 1. Traditional Media ; 2. Interactive Media ; 3. Hypermedia ; 4. Cloud Media ; 5. Immersive Media ; 6. Making Sense of Media for Learning ; Notes; Index; A; B; C; D; E; F; G; H; I; J; K; L; M; N; O; P; Q; R; S; T; U; V; W; X; Y; Z. |
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_a2 _ub |
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650 | 0 |
_aMedia programs (Education) _xHistory. |
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650 | 0 |
_aEducational technology _xHistory. |
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650 | 0 |
_aWeb-based instruction _xHistory. |
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655 | 1 | _aElectronic Books. | |
856 | 4 | 0 |
_uhttps://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=1220076&site=eds-live&custid=s3260518 _zClick to access digital title | log in using your CIU ID number and my.ciu.edu password |
942 |
_cOB _D _eEB _hLB. _m2016 _QOL _R _x _8NFIC _2LOC |
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994 |
_a92 _bNT |
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_c86060 _d86060 |
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902 |
_a1 _bCynthia Snell _c1 _dCynthia Snell |