000 03258cam a2200421 i 4500
001 ocn894032950
003 OCoLC
005 20240726104731.0
008 141028s2015 msua ob 001 0 eng
010 _a2014042598
040 _aDLC
_beng
_erda
_epn
_cDLC
_dYDX
_dOCLCF
_dNT
_dYDXCP
_dIDEBK
_dCDX
_dEBLCP
_dOCLCO
_dMERUC
_dOCLCQ
_dOCLCO
_dZCU
_dOCLCQ
_dOCLCO
_dOCLCA
_dICG
_dOCLCQ
_dYOU
_dDKC
_dOCLCO
_dOCLCQ
_dOCLCO
_dK6U
_dOCLCO
020 _a9781628464863
_q((electronic)l(electronic)ctronic)
020 _a9781628464825
041 1 _aeng
_hspa
042 _apcc
050 1 4 _aPN6710
_b.O584 2015
049 _aMAIN
100 1 _aGarcía, Santiago,
_d1968-
_e1
245 1 0 _aOn the graphic novel /Santiago García ; translated by Bruce Campbell.
260 _aJackson :
_bUniversity Press of Mississippi,
_c(c)2015.
300 _a1 online resource (xvii, 230 pages)
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _adata file
_2rda
500 _aTranslated from the Spanish.
520 0 _a"A noted comics artist himself, Santiago García follows the history of the graphic novel from early nineteenth-century European sequential art, through the development of newspaper strips in the United States, to the development of the twentieth-century comic book and its subsequent crisis. He considers the aesthetic and entrepreneurial innovations that established the conditions for the rise of the graphic novel all over the world. Garcia not only treats the formal components of the art, but also examines the cultural position of comics in various formats as a popular medium. Typically associated with children, often viewed as unedifying and even at times as a threat to moral characters, comics art has come a long way. With such examples from around the world as Spain, France, Germany, and Japan, Garcia illustrates how the graphic novel, with its increasingly global and aesthetically sophisticated profile, represents a new model for graphic narrative production that empowers authors and challenges longstanding social prejudices against comes and what they can achieve"--
_cProvided by publisher.
504 _a2
505 0 0 _aCover; Contents; Preface to the American Edition: After La novela gráfica; Preface: The Graphic Novel and Adult Art; Introduction; Chapter One: An Old Name for a New Art; Chapter Two: Adult Comics before Adult Comics, from the Nineteenth Century to 1960; Chapter Three: The Comix Underground, 1968-1975; Chapter Four: Alternative Comics, 1980-2000; Chapter Five: The Graphic Novel; Chapter Six: The Last Avant-garde Art; Notes; Bibliography; Index; A; B; C; D; E; F; G; H; I; J; K; L; M; N; O; P; Q; R; S; T; U; V; W; X; Y; Z.
530 _a2
_ub
650 0 _aGraphic novels
_xHistory and criticism.
650 0 _aComic books, strips, etc.
_xHistory and criticism.
655 1 _aElectronic Books.
856 4 0 _zClick to access digital title | log in using your CIU ID number and my.ciu.edu password.
_uhttpss://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=1057717&site=eds-live&custid=s3260518
942 _cOB
_D
_eEB
_hPN
_m2015
_QOL
_R
_x
_8NFIC
_2LOC
994 _a92
_bNT
999 _c76447
_d76447
902 _a1
_bCynthia Snell
_c1
_dCynthia Snell