000 03816nam a2200517 i 4500
001 11333368
003 CaPaEBR
005 20240726104649.0
008 170202s2017 nyu foab 001 0 eng d
020 _a9781631576072
_q((electronic)l(electronic)ctronic)-book
040 _aCaBNVSL
_beng
_erda
_cCaBNVSL
_dCaBNVSL
050 0 4 _aHD9993
_b.P764 2017
100 1 _aByrne, Christopher,
_e1
245 1 0 _aA profile of the United States toy industry :
_bserious fun /
_cChristopher Byrne.
250 _aSecond edition.
260 _aNew York, New York (222 East 46th Street, New York, NY 10017) :
_bBusiness Expert Press,
_c(c)2017.
300 _a1 online resource (xiv, 154 pages)
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _adata file
_2rda
490 1 _aIndustry profiles collection,
504 _a1 (page 149.) and index.
505 0 0 _a1. A brief history of the U.S. toy industry --
_t2. The toy industry by size and category --
_t3. Product still rules --
_t4. Buying and selling --
_t5. Creating desire: licensing, advertising, and marketing --
_t6. The money game: the financial realities of the toy industry --
_t7. So you still want to play? --
_tEpilogue: play it forward: forecasting the future --
_tBibliography --
_tIndex.
520 3 _aThe toy industry is one of the most consistently misunderstood sectors of American business, comprising a wide range of businesses under one banner-entertainment, commodities, fashion and licensing-that each behave differently. The broad and diverse market is constantly changing, with more than 40 percent of products new each year. Today, it is a mix of approximately 600 publicly and privately held companies. Currently about 22 billion per year at wholesale for traditional toys, the size of the United States toy industry has remained relatively constant since the 1990s. It is also the only industry where success depends on the whims of a child. This book will provide a concise and in-depth introduction to the structure, practices, and market forces that impact the toy industry, including a short history, a description of the current market landscape, product trends, emerging opportunities and threats and expectations for the future. It will further cover aspects of retailing, consumer behavior, and financial markets as they relate to the industry. The primary focus is the U.S. toy industry, but one cannot ignore the global scope of the business, particularly with respect to manufacturing and opportunities for growth in emerging markets. It is intended to provide a foundation for understanding the diverse and dynamic nature of the toy industry and many things that make it unique and to provide an introduction to this fast-paced, always changing and fiercely competitive business where success is often more an art than a science.
530 _a2
_ub
530 _aAlso available in printing.
538 _aSystem requirements: Adobe Acrobat reader.
538 _aMode of access: World Wide Web.
588 _aTitle from PDF title page (viewed on February 2, 2017).
650 0 _aToy industry
_zUnited States.
653 _aretailing
653 _aresearch
653 _apreschool
653 _aMattel
653 _amerchandising
653 _amarketing
653 _amanufacturing
653 _aindustry
653 _aHasbro
653 _adolls
653 _aToy: consumption, design, development
653 _agames
856 4 1 _uhttps://go.openathens.net/redirector/ciu.edu?url=https://portal.igpublish.com/iglibrary/search/BEPB0000574.html
_zClick here to access this RESOURCE ONLINE | Login using your my.ciu username & password
942 _c1
_D
_eBEP
_hHD9993.T693U5
_m(c)2017
_QOB
_R
_x
_8NFIC
_dCynthia Snell
999 _c74162
_d74162
902 _a1
_bCynthia Snell
_c1
_dCynthia Snell