000 03320cam a2200445 i 4500
001 ocn802103195
003 OCoLC
005 20240726104243.0
008 120726s2013 nyua b 001 0 eng
010 _a2012029465
020 _a9780240817361
040 _aDLC
_beng
_erda
_cDLC
_dYDX
_dYDXCP
_dCDX
_dVP@
_dDAD
_dOCLCO
_dOCLCQ
_dOCLCF
_dOCLCA
_dOCLCO
_dTOH
_dCNACA
_dOCLCO
_dOCLCQ
_dGRC
_dSBI
042 _apcc
049 _aSBIM
050 0 4 _aTR858
_b.A384 2013
050 0 4 _aTR858
100 1 _aMeyer, Trish,
_d1961-,
_e1
245 1 0 _aThe After effects apprentice :
_breal-world skills for the aspiring motion graphics artist /
_cTrish and Chris Meyer.
250 _aThird edition.
260 _aBurlington, Massachusetts :
_bFocal Press/Taylor and Francis Group,
_c(c)2013.
300 _axiv, 370 pages :
_bcolor illustrations ;
_c24 cm +
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aother
_bcz
_2rdacarrier
347 _adata file
_2rda
504 _a1 (page 362) and index.
505 0 0 _aPre-roll: Exploring the After Effects landscape --
_tBasic animation: building your first animation while you learn a typical After Effects workflow --
_tAdvanced animation: manipulating keyframes to create more refined animations --
_tLayer control: learning how to trim layers and enhance them using blend modes and effects --
_tCreating transparency: using masks, mattes, and stencils to cut out portions of a layer --
_tType and music: animating text and working with music are essential to motion graphics design --
_tParenting and nesting: grouping layers to make them easier to coordinate --
_tExpressions and timne games: using expressions and playing with time --
_t3D space: adding a new dimension to your animations --
_tTrack and key: tackling several essential skills for creating special effects --
_tPaint, roto, and puppet: exploring paint, roto brush, and the puppet tools --
_tShape layers: creating, animating, and extruding vector-based shapes --
_tFinal project: creating a show opening, from draft to completion --
_tAppendix: Rendering --
_tunleashing your creations on the world.
520 0 _a"Learn to creatively combine layers, animate eye-catching titles, manipulate 3D space, track or rotoscope existing footage to add new elements, color key and stabilize a shot to place it in a new environment, and use effects to generate excitement or enhance the realism of a scene. Easy to follow, step-by-step instructions guide you through the features, with explanations of the "why" instead of just the "how" behind each technique"--P. 4. of cover.
530 _a2
630 0 0 _aAdobe After effects.
650 0 _aCinematography
_xSpecial effects
_xData processing.
650 0 _aComputer animation.
650 0 _aComputer graphics.
700 1 _aMeyer, Chris,
_d1961-
907 _a.b17322741
_b05-05-18
_c01-09-18
942 _cREF
_hTR
_m2013
_e
_i2020-10-24
_k24.83
945 _g1
_i31923001742655
_j2
_lcirr
_nTEXTBBOOK FOR COM 4761 - MOTION GRAPHICS / PROFESSOR: RIFE
_nPurchased from AMAZON INV 112-2544171-1637865 Date: 1/2/18 PO: 10-1411-7022-0000 Request Type:Textbook - COM 4761
_o-
_p24.83
_q-
_r-
_so --
_t69
_u0
_v0
_w0
_x0
_y.i20461744
_z01-09-18
994 _aC0
_bSBI
998 _acir
_b01-09-18
_cm
_da
_e-
_feng
_gnyu
_h4
999 _c61908
_d61908
902 _a1
_bCynthia Snell
_c1
_dCynthia Snell