000 01752cam a2200385 i 4500
001 ocm58561773
003 OCoLC
005 20240726104114.0
008 040809s2005 cau b 001 0 eng d
010 _a2004111595
020 _a9780534633608
020 _a9780534633615
040 _aSINTU
_beng
_erda
_cSINTU
_dDLC
_dBAKER
_dNLGGC
_dBTCTA
_dYDXCP
_dSBI
042 _alccopycat
049 _aSBIM
050 0 4 _aBF319
_b.S654 2005
050 0 4 _aBF319
100 1 _aAlloway, Tom,
_e1
245 1 0 _aSniffy :
_bthe virtual rat : pro version 2.0 /
_cTom Alloway, Greg Wilson, Jeff Graham.
260 _aBelmont, California :
_bThomson/Wadsworth,
_c(c)2005.
300 _axxv, 260 pages ;
_c24 cm. +
336 _atext
_btxt
_2rdacontent
337 _aunmediated
_bn
_2rdamedia
338 _avolume
_bnc
_2rdacarrier
504 _a1 (pages 253-254) and index.
520 0 _a"Simulate a wide range of learning phenomena that are typically discussed psychology of learning courses. Explore all facets of operant and classical conditioning by training Sniffy using virtual food as reinformcement. The simple user interface enables you to set up events in Sniffy's operant chamber (skinny box) in much the same way research psychologist set up events for real animals."
530 _a2
650 0 _aOperant behavior
_xStudy and teaching.
650 0 _aOperant conditioning
_xStudy and teaching
_vSoftware.
650 0 _aPsychology
_xExperiments
_vSoftware.
907 _a.b15569275
_b06-03-09
_c05-26-08
942 _cBK
_hBF
_m2005
_2ddc
_w35.00
945 _g1
_i31923001235411
_j2
_lcimc
_n"repair" status after fire
_o-
_p0.00
_q-
_r-
_s- --
_t61
_u2
_v1
_w2
_x0
_y.i18005330
_z05-26-08
998 _b06-03-09
_cm
_da
999 _c56290
_d56290
902 _a1
_bCynthia Snell
_c1
_dCynthia Snell