000 | 01619cam a22003854i 4500 | ||
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001 | muse9731 | ||
003 | MdBmJHUP | ||
005 | 20240725181419.0 | ||
006 | m o d | ||
008 | 090915s2010 miu o 00 0 eng d | ||
010 | _z2009038405 | ||
020 | _a9780472026876 | ||
035 | _a(OCoLC)651657390 | ||
040 |
_aMdBmJHUP _beng _erda _cMdBmJHUP |
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050 | 0 | 4 | _aGV1469 |
050 | 0 | 4 | _aGV1469.P964.P539 2010 |
100 | 1 |
_aMyers, David, _d1953-, _e1 |
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245 | 1 | 0 |
_aPlay Redux _bThe Form of Computer Games / _cDavid Myers. _hPR |
260 |
_aAnn Arbor : _bThe University of Michigan Library, _c(c)2010. |
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264 | 3 |
_aBaltimore, Maryland : _bProject MUSE, _c2012. |
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300 |
_a1 online resource (184 pages) : _billustrations ; |
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336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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338 |
_aonline resource _bcr _2rdacarrier |
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347 |
_adata file _2rda |
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504 | _a1 (pages 173-180) and index. | ||
505 | 0 | 0 |
_aBad play-- -- _tAnti-ness-- -- _tFormalism redux-- -- _tInterface and code-- -- _tThe computer game anti-aesthetic-- -- _tAnti-narrative-- -- _tThe backstory-- -- _tCivilization-- -- _tSocial play-- -- _tCity of Heroes-- -- _tPlay and punishment-- -- _tFinal comments. |
650 | 0 |
_aPlay _xSocial aspects. |
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700 | 1 |
_aProject Muse, _e1 |
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830 | 0 | _aBook collections on Project MUSE. | |
856 | 4 | 0 | _uhttps://go.openathens.net/redirector/ciu.edu?url=https://muse.jhu.edu/book/1094/ |
942 |
_cOB _hGVS _m2010 _eProjectMuse _i2020-12-16 _k |
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999 |
_c3498 _d3498 |
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902 |
_a1 _bCynthia Snell _c1 _dCynthia Snell |