Mood and mobility : navigating theemotional spaces of digital social networks / Richard Coyne.

By: Contributor(s): Material type: TextTextPublication details: Cambridge, Massachusetts ; London, England : The MIT Press, (c)2016.; [Piscataqay, New Jersey] : IEEE Xplore, (c)2016.Description: 1 online resource (x, 378 pages)Content type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
Subject(s): Genre/Form: LOC classification:
  • QA76 .M663 2016
Online resources: Available additional physical forms:
Contents:
Moved by the mob -- Captivated by curiosity -- Piqued by pleasure -- Addicted to vertigo -- Enveloped in haze -- Intoxicated by color -- Haunted by media -- Gripped by suspense -- Fogged by ignorance -- Aroused by machines -- Epilogue: From head to world.
Subject: We are active with our mobile devices; we play games, watch films, listen to music, check social media, and tap screens and keyboards while we are on the move. In Mood and Mobility, Richard Coyne argues that not only do we communicate, process information, and entertain ourselves through devices and social media; we also receive, modify, intensify, and transmit moods. Designers, practitioners, educators, researchers, and users should pay more attention to the moods created around our smartphones, tablets, and laptops.Drawing on research from a range of disciplines, including experimental psychology, phenomenology, cultural theory, and architecture, Coyne shows that users of social media are not simply passive receivers of moods; they are complicit in making moods. Devoting each chapter to a particular mood --
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Item type Current library Collection Call number URL Status Date due Barcode
Online Book (LOGIN USING YOUR MY CIU LOGIN AND PASSWORD) Online Book (LOGIN USING YOUR MY CIU LOGIN AND PASSWORD) G. Allen Fleece Library ONLINE Non-fiction QA76.9.85 (Browse shelf(Opens below)) Link to resource Available ocn960143843

Includes bibliographies and index.

We are active with our mobile devices; we play games, watch films, listen to music, check social media, and tap screens and keyboards while we are on the move. In Mood and Mobility, Richard Coyne argues that not only do we communicate, process information, and entertain ourselves through devices and social media; we also receive, modify, intensify, and transmit moods. Designers, practitioners, educators, researchers, and users should pay more attention to the moods created around our smartphones, tablets, and laptops.Drawing on research from a range of disciplines, including experimental psychology, phenomenology, cultural theory, and architecture, Coyne shows that users of social media are not simply passive receivers of moods; they are complicit in making moods. Devoting each chapter to a particular mood --

Introduction --What is a mood? -- Moved by the mob -- Captivated by curiosity -- Piqued by pleasure -- Addicted to vertigo -- Enveloped in haze -- Intoxicated by color -- Haunted by media -- Gripped by suspense -- Fogged by ignorance -- Aroused by machines -- Epilogue: From head to world.

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