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The sword in the stone / distributed by Buena Vista ; [presented by] Walt Disney ; Walt Disney Productions ; story by Bill Peet ; directing animators, Frank Thomas, Milt Kahl, Ollie Johnston, John Lounsbery ; director, Wolfgang Reitherman. [print]

Contributor(s): Material type: FilmFilmPublisher number: 57080 | Walt Disney Studios Home EntertainmentLanguage: English, French, Spanish Original language: English Series: Disney DVDPublication details: Burbank, California : Walt Disney Studios Home Entertainment, (c)2008.Edition: 4fifth anniversary edition., full screen presentationDescription: 1 videodisc (circa 79 min.) : sound, color ; 4 3/4 inContent type:
  • two-dimensional moving image
Media type:
  • video
Carrier type:
  • videodisc
ISBN:
  • 9780788887888
Subject(s): LOC classification:
  • PN1997.S979.S967 2008
  • PN1997
Available additional physical forms:
  • COPYRIGHT NOT covered - Click this link to request copyright permission:
Production credits:
  • Character animation, Hal King, Eric Larson, Eric Cleworth, John Sibley, Cliff Nordberg, Hal Ambro, Dick Lucas ; effects animation, Dan MacManus, Jack Boyd, Jack Buckley ; character design, Milt Kahl, Bill Peet ; production supervisor, Ken Peterson ; sound supervisor, Robert O. Cook ; film editor, Donald Halliday ; music editor, Evelyn Kennedy ; music, George Bruns ; orchestration, Franklyn Marks ; songs, Richard M. Sherman, Robert B. Sherman ; art direction, Ken Anderson.
Subject: The English king dies leaving no heir. In the churchyard of a cathedral in London, a sword appears imbedded in a stone. It is inscribed with a prophecy. Although many try, no one can budge the sword from the stone. Deep in the dark woods, Merlin the Magician begins to teach 11-year-old Arthur, who lives in the castle of Sir Ector where he's an apprentice squire to Sir Kay. Arthur learns the basic truths of life, but he also runs into the evil Madam Mim, who tries to destroy him. A great tournament is held in London to pick a new king. Arthur, attending as Kay's squire, forgets Kay's sword, and runs back to the inn to get it, but the inn is locked. Arthur, seeing the sword in the stone, innocently, and easily, pulls it out. When the knights marvel at the wondrous sword and question where he got it, Arthur has to prove himself all over again by pulling the sword from the stone.
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Holdings
Item type Current library Collection Call number Status Date due Barcode
Multi-media (10-day check-out) Multi-media (10-day check-out) G. Allen Fleece Library MULTIMEDIA Non-fiction PN1997.S96 2008 (Browse shelf(Opens below)) Available 31923001562640

COPYRIGHT NOT covered - Click this link to request copyright permission:

Character animation, Hal King, Eric Larson, Eric Cleworth, John Sibley, Cliff Nordberg, Hal Ambro, Dick Lucas ; effects animation, Dan MacManus, Jack Boyd, Jack Buckley ; character design, Milt Kahl, Bill Peet ; production supervisor, Ken Peterson ; sound supervisor, Robert O. Cook ; film editor, Donald Halliday ; music editor, Evelyn Kennedy ; music, George Bruns ; orchestration, Franklyn Marks ; songs, Richard M. Sherman, Robert B. Sherman ; art direction, Ken Anderson.

Based on the book by T.H. White.

Originally produced as a motion picture in 1963.

Northern Mariana IslandsAA rating: G.

The English king dies leaving no heir. In the churchyard of a cathedral in London, a sword appears imbedded in a stone. It is inscribed with a prophecy. Although many try, no one can budge the sword from the stone. Deep in the dark woods, Merlin the Magician begins to teach 11-year-old Arthur, who lives in the castle of Sir Ector where he's an apprentice squire to Sir Kay. Arthur learns the basic truths of life, but he also runs into the evil Madam Mim, who tries to destroy him. A great tournament is held in London to pick a new king. Arthur, attending as Kay's squire, forgets Kay's sword, and runs back to the inn to get it, but the inn is locked. Arthur, seeing the sword in the stone, innocently, and easily, pulls it out. When the knights marvel at the wondrous sword and question where he got it, Arthur has to prove himself all over again by pulling the sword from the stone.

Special features: Music magic: the Sherman brothers; Disney song selection; "Merlin's magical academy" game; "All about magic" excerpt; The sword in the stone scrapbook; Film facts; "A knight for a day: short film; "The brave little tailor" short film.

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