America's digital army : games at work and war / Robertson Allen.
Material type: TextSeries: Publication details: Lincoln : University of Nebraska Press, (c)2017.Description: 1 online resource (xii, 199 pages) : illustrationsContent type:- text
- computer
- online resource
- 9781496200631
- U310 .A447 2017
- COPYRIGHT NOT covered - Click this link to request copyright permission: https://lib.ciu.edu/copyright-request-form
Item type | Current library | Collection | Call number | URL | Status | Date due | Barcode | |
---|---|---|---|---|---|---|---|---|
Online Book (LOGIN USING YOUR MY CIU LOGIN AND PASSWORD) | G. Allen Fleece Library ONLINE | Non-fiction | U310 (Browse shelf(Opens below)) | Link to resource | Available | ocn987473928 |
"An ethnographic study based on scholar Robertson Allen's years of behind-the-scenes ethnographic fieldwork within the work environments of the video game developers, military strategists, enlisted soldiers, and defense contractors who produced the official U.S. Army video game, "America's Army.""--
Includes bibliographies and index.
America's digital army -- The art of persuasion and the science of manpower -- The artifice of the virtual and the real -- The full-spectrum soft sell of the army experience -- Complicating the military entertainment complex -- The labor of virtual soldiers.
COPYRIGHT NOT covered - Click this link to request copyright permission:
There are no comments on this title.