Refine your search

Your search returned 185 results.

Sort
Results
81.
Parlour games and the public life of women in Renaissance ItalyGeorge McClure. by
Material type: Text Text; Literary form: Not fiction
Publication details: Toronto [Ont. : University of Toronto Press, (c)2013; (Beaconsfield, Quebec : Canadian Electronic Library, (c)2013)
Availability: Items available for loan: G. Allen Fleece Library (1)Call number: HQ1149.8.

82.
Proteus paradox how online games and virtual worlds change us, and how they don't / Nick Yee. by
Material type: Text Text; Literary form: Not fiction
Publication details: New Haven : Yale University Press, (c)2014
Availability: Items available for loan: G. Allen Fleece Library (1)Call number: GV1469.15.

83.
Gameworld interfaces /Kristine Jørgensen. by
Material type: Text Text; Literary form: Not fiction
Publication details: Cambridge, Massachusetts : The MIT Press, (c)2013
Other title:
  • Game world interfaces
Availability: Items available for loan: G. Allen Fleece Library (1)Call number: GV1469.34.79.

84.
Making virtual worlds : Linden Lab and Second Life / Thomas M. Malaby. by
Material type: Text Text; Literary form: Not fiction
Publication details: Ithaca : Cornell University Press, (c)2009
Availability: Items available for loan: G. Allen Fleece Library (1)Call number: GV1469.25.425.

85.
Grand theft auto : the technology of stealing cars / John A. Heitmann and Rebecca H. Morales. by
Material type: Text Text; Literary form: Not fiction
Publication details: Baltimore : Johns Hopkins University Press, (c)2014
Availability: Items available for loan: G. Allen Fleece Library (1)Call number: HV6658.

86.
Postsecondary play : the role of games and social media in higher education / edited by William G. Tierney, Zoe B. Corwin, Tracy Fullerton, and Gisele Ragusa. by
Material type: Text Text; Literary form: Not fiction
Publication details: Baltimore : Johns Hopkins University Press, (c)2014
Availability: Items available for loan: G. Allen Fleece Library (1)Call number: LB2395.7.

87.
Connected play : tweens in a virtual world / by Yasmin B. Kafai and Deborah A. Fields. by Series:
Material type: Text Text; Literary form: Not fiction
Publication details: Cambridge, Massachusetts : The MIT Press, (c)2013
Availability: Items available for loan: G. Allen Fleece Library (1)Call number: LB1029.53.

88.
Beyond choices : the design of ethical gameplay / Miguel Sicart. by
Material type: Text Text; Literary form: Not fiction
Publication details: Cambridge, Mass. : MIT Press, (c)2013
Availability: Items available for loan: G. Allen Fleece Library (1)Call number: GV1469.34.67.

89.
Go nation Chinese masculinities and the game of weiqi in China / Marc L. Moskowitz. by
Material type: Text Text; Literary form: Not fiction
Publication details: Berkeley : University of California Press, (c)2013
Availability: Items available for loan: G. Allen Fleece Library (1)Call number: GV1459.35.6.

90.
The ringtone dialectic economy and cultural form / Sumanth Gopinath. by
Material type: Text Text; Literary form: Not fiction
Publication details: Cambridge, Massachusetts : The MIT Press, (c)2013
Availability: Items available for loan: G. Allen Fleece Library (1)Call number: HE9713.

91.
Games' most wanted the top 10 book of players, pawns, and power-ups / Ben H. Rome and Chris Hussey. by
Material type: Text Text; Literary form: Not fiction
Publication details: Washington, D.C. : Potomac Books, (c)2013
Availability: Items available for loan: G. Allen Fleece Library (1)Call number: GV1200.

92.
Regulating screens issues in broadcasting and internet governance for children / André H. Caron and Ronald I. Cohen ; with the collaboration of Marc-André Gauthier ... [and others. by
Material type: Text Text; Literary form: Not fiction
Language: English Original language: French
Publication details: Montreal [Canada] : McGill-Queen's University Press, (c)2013
Availability: Items available for loan: G. Allen Fleece Library (1)Call number: HQ784.3.

93.
Uncertainty in games /Greg Costikyan. by Series:
Material type: Text Text; Literary form: Not fiction
Publication details: Cambridge, Massachusetts : MIT Press, (c)2013
Availability: Items available for loan: G. Allen Fleece Library (1)Call number: GV1230.

94.
Playing with sound a theory of interacting with sound and music in video games / Karen Collins. by
Material type: Text Text; Literary form: Not fiction
Publication details: Cambridge, Massachusetts : The MIT Press, (c)2013
Availability: Items available for loan: G. Allen Fleece Library (1)Call number: QA76.76.59.

95.
Serious games in education a global perspective / edited by Simon Egenfeldt-Nielsen, Bente Meyer and Birgitte Holm Sørensen. by
Material type: Text Text; Literary form: Not fiction
Publication details: Aarhus : Aarhus University Press, (c)2011
Availability: Items available for loan: G. Allen Fleece Library (1)Call number: LB1028.5.

96.
Computerspielforschung by
Material type: Text Text; Literary form: Not fiction
Publication details: Leverkusen-Opladen : Verlag Barbara Budrich, (c)2023
Availability: Items available for loan: G. Allen Fleece Library (1)Call number: GV1469.3.

97.
Promoting prosocial behaviors in children through games and play : making social emotional learning fun / Renee Hawkins and Laura Nabors, editors. by Series:
Material type: Text Text; Literary form: Not fiction
Publication details: New York : Nova Science Publishers, (c)2018
Availability: Items available for loan: G. Allen Fleece Library (1)Call number: LB1131.

98.
Mental health in the digital age : grave dangers, great promise / edited by Elias Aboujaoude and Vladan Starcevic. by
Material type: Text Text; Literary form: Not fiction
Publication details: New York : Oxford University Press, (c)2015
Availability: Items available for loan: G. Allen Fleece Library (1)Call number: RC569.5.54.

99.
Fan phenomena.edited by] Nicola Balkind. by
Material type: Text Text; Literary form: Not fiction
Publication details: Chicago, IL : Intellect, (c)2014
Other title:
  • Hunger games
Availability: Items available for loan: G. Allen Fleece Library (1)Call number: PN1997.2.865.

100.
TECHNOLOGY IN ESPORTS by Series: Esports Explosion
Material type: Text Text; Literary form: Not fiction
Publication details: [S.l. : SPORTSZONE, (c)2020
Availability: Items available for loan: G. Allen Fleece Library (1)Call number: GV1469.3.

Pages
Not finding what you're looking for?