TY - BOOK AU - Gortler,Steven J. TI - Foundations of 3D computer graphicsSteven J. Gortler SN - 9780262305747 AV - T385 .F686 2012 PY - 2012/// CY - Cambridge, MA PB - MIT Press KW - Computer graphics KW - Three-dimensional display systems KW - Electronic Books N1 - 2; Introduction --; Linear --; Affine --; Respect --; Frames in graphics --; Hello world 3D --; Quaternions (a bit technical) --; Balls, track and arc --; Smooth interpolation --; Projection --; Depth --; From vertex to pixel --; Varying variables (tricky) --; Materials --; Texture mapping --; Sampling --; Reconstruction --; Resampling --; Color --; What is ray tracing? --; Light (technical) --; Geometric modeling, basic intro --; Animation, not even an introduction --; Hello world 2D --; Affine functions; 2; b UR - https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=550655&site=eds-live&custid=s3260518 ER -