Mental health in the digital age : grave dangers, great promise / edited by Elias Aboujaoude and Vladan Starcevic. - New York : Oxford University Press, (c)2015. - 1 online resource

Includes bibliographical references.

Problematic Internet use : an overview / An overview of problematic gaming / Assessment of problematic Internet use and online video gaming / Neurobiological aspects of problematic Internet and video game use / Video game violence and offline aggression / Cyberchondria : an old phenomenon in a new guise? / Cyberbullying : a mental health perspective / Life vs. death : the suicidal mind, online / Psychoeducation and the Internet / Internet-based psychotherapy / Software-based psychotherapy : the example of computerized cognitive-behavioral therapy (cCBT) by Lina Gega and Simon Gilbody -- Next frontier : virtual reality in exposure therapy / Mtherapy : an overview of mobile device-assisted psychological therapy and prevention of mental health problems / Electronic mental health records in the United States : promise and pitfalls / by Elias Aboujaoude and Aviv Weinstein -- by Mark D. Griffiths, Orsolya Király, Halley M. Pontes and Zsolt Demetrovics -- by Orsolya Király, Katalin Nagygyörgy, Beatrix Koronczai, Mark D. Griffiths and Zsolt Demetrovics -- by Sun Mi Kim and Doug Hyun Han -- by Christopher leaves Groves and Craig A. Anderson -- by Vladan Starcevic and David Berle -- by Matthew W. Savage, Sarah E. Jones and Robert S. Tokunaga -- by Keith M. Harris -- by Nicola J. Reavley and Anthony F. Jorm -- by Gerhard Andersson -- by Eric Malbos -- by Sylvia Kauer and Sophie C. Reid -- by David J. Peterson and Jeffrey G. Miller.

The Internet and related technologies have reconfigured every aspect of life, including mental health. Although the negative and positive effects of digital technology on mental health have been debated, all too often this has been done with much passion and few or no supporting data. In Mental Health in the Digital Age, Elias Aboujaoude and Vladan Starcevic have edited a book that brings together distinguished experts from around the world to review the evidence relating to this area. The first part of the book addresses threats resulting from the growing reliance on, and misuse of, digital technology; it also looks at how some problematic behaviors and forms of psychopathology have been shaped by this technology, including information on Internet and video game use, effects of violent video games on the levels of aggression, of online searches for health-related information on the levels of health anxiety, use of digital technology to harm other people, and promotion of suicide on the Internet.



9780199380190


Compulsive behavior.
Internet addiction.
Psychotherapy--Methods.
Telecommunication in medicine--Methods.
Video games.
Impulsive personality.
Impulsive Behavior
Internet
Behavioral Symptoms
Psychotherapy--methods
Telemedicine--methods
Video Games--adverse effects


Electronic Books.

RC569 / .M468 2015