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Gamer nation : video games and American culture / John Wills.

By: Material type: TextTextPublication details: Baltimore : Johns Hopkins University Press, (c)2019.Description: 1 online resource (viii, 286 pages)Content type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9781421428697
Subject(s): Genre/Form: LOC classification:
  • HQ784 .G364 2019
Online resources: Available additional physical forms:
Contents:
Playing cowboys and Indians in the digital Wild West -- Cold War gaming -- 9/11 code -- Fighting the virtual War on Terror -- Grand theft Los Angeles -- Second life, second America -- Converging worlds.
Subject: "This book takes a cultural studies approach to analyzing video games for young players. It considers not only how games reflect myths in American culture but also how they propagate those myths through their design, imagery, and scenarios of violence"--
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Includes bibliographies and index.

"This book takes a cultural studies approach to analyzing video games for young players. It considers not only how games reflect myths in American culture but also how they propagate those myths through their design, imagery, and scenarios of violence"--

Games and new frontiers -- Playing cowboys and Indians in the digital Wild West -- Cold War gaming -- 9/11 code -- Fighting the virtual War on Terror -- Grand theft Los Angeles -- Second life, second America -- Converging worlds.

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