Gamer nation : video games and American culture / John Wills.
Material type: TextPublication details: Baltimore : Johns Hopkins University Press, (c)2019.Description: 1 online resource (viii, 286 pages)Content type:- text
- computer
- online resource
- 9781421428697
- HQ784 .G364 2019
- COPYRIGHT NOT covered - Click this link to request copyright permission: https://lib.ciu.edu/copyright-request-form
Item type | Current library | Collection | Call number | URL | Status | Date due | Barcode | |
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Online Book (LOGIN USING YOUR MY CIU LOGIN AND PASSWORD) | G. Allen Fleece Library ONLINE | Non-fiction | HQ784.53 (Browse shelf(Opens below)) | Link to resource | Available | on1088892215 |
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Includes bibliographies and index.
"This book takes a cultural studies approach to analyzing video games for young players. It considers not only how games reflect myths in American culture but also how they propagate those myths through their design, imagery, and scenarios of violence"--
Games and new frontiers -- Playing cowboys and Indians in the digital Wild West -- Cold War gaming -- 9/11 code -- Fighting the virtual War on Terror -- Grand theft Los Angeles -- Second life, second America -- Converging worlds.
COPYRIGHT NOT covered - Click this link to request copyright permission:
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