MARC details
000 -LEADER |
fixed length control field |
04052cam a2200481Ii 4500 |
001 - CONTROL NUMBER |
control field |
on1020066667 |
003 - CONTROL NUMBER IDENTIFIER |
control field |
OCoLC |
005 - DATE AND TIME OF LATEST TRANSACTION |
control field |
20240726104757.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
180122t20182018enka ob 001 0 eng d |
040 ## - CATALOGING SOURCE |
Original cataloging agency |
NT |
Language of cataloging |
eng |
Description conventions |
rda |
-- |
pn |
Transcribing agency |
NT |
Modifying agency |
NT |
-- |
EBLCP |
-- |
YDX |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9780191836336 |
Qualifying information |
|
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9780192513915 |
Qualifying information |
|
050 04 - LIBRARY OF CONGRESS CALL NUMBER |
Classification number |
GV1469 |
Item number |
.G364 2018 |
050 04 - LIBRARY OF CONGRESS CALL NUMBER |
Classification number |
QA76 |
049 ## - LOCAL HOLDINGS (OCLC) |
Holding library |
MAIN |
245 10 - TITLE STATEMENT |
Title |
Games user research /edited by Anders Drachen, Pejman Mirza-Babaei, Lennart E. Nacke. |
250 ## - EDITION STATEMENT |
Edition statement |
First edition. |
260 ## - PUBLICATION, DISTRIBUTION, ETC. |
Place of publication, distribution, etc. |
Oxford, United Kingdom : |
Name of publisher, distributor, etc. |
Oxford University Press, |
Date of publication, distribution, etc. |
(c)2018. |
300 ## - PHYSICAL DESCRIPTION |
Extent |
1 online resource (xxiv, 524 pages) |
336 ## - CONTENT TYPE |
Content type term |
text |
Content type code |
txt |
Source |
rdacontent |
337 ## - MEDIA TYPE |
Media type term |
computer |
Media type code |
c |
Source |
rdamedia |
338 ## - CARRIER TYPE |
Carrier type term |
online resource |
Carrier type code |
cr |
Source |
rdacarrier |
347 ## - DIGITAL FILE CHARACTERISTICS |
File type |
data file |
Source |
rda |
504 ## - BIBLIOGRAPHY, ETC. NOTE |
Bibliography, etc. note |
Includes bibliographies and index. |
505 00 - FORMATTED CONTENTS NOTE |
Formatted contents note |
Cover; Foreword; Contents; Author Bios; 1 Introduction to games user research; Part I Games User Research in production; 2 Games user research as part of the development process in the game industry: challenges and best practices; 3 It is all about process; 4 Post-launch in Games User Research; 5 User experience maturity levels: evaluating and improving games user research practices; 6 Designing a games user research lab from scratch; Part II Methods: Testing Things you play; 7 An overview of GUR methods; 8 A framework for player research; 9 Surveys in Games User Research |
505 00 - FORMATTED CONTENTS NOTE |
Formatted contents note |
10 Interviewing players11 Observing the player experience: the art and craft of observing and documenting Games User Research; 12 The think-aloud protocol; 13 The Rapid Iterative Test and Evaluation Method (RITE); 14 Heuristics uncovered for Games User Researchers and game designers; 15 Heuristic evaluation of playability: examples from social games research and free-to-play heuristics; 16 Introduction to biometric measures for games user research; 17 Developing actionable biometric insights for production teams: case studies and key learnings |
505 00 - FORMATTED CONTENTS NOTE |
Formatted contents note |
18 Reporting user research findings to the development team;19 Game analytics for Games User Research; Part III Case Studies and Focus Topics; 20 Punching above your weight: how small studios can leverage data for an unfair advantage; 21 Affordable and data-driven user research for indie studios; 22 "Play as if you were at home": dealing with biases and test validity; 23 Dissecting the dragon: GUR for Dragon AgeTM: Inquisition; 24 Running user tests with limited resources and experience; 25 Starting from scratch: pragmatic and scalable guidelines to impactful games user research |
505 00 - FORMATTED CONTENTS NOTE |
Formatted contents note |
26 Strategies for understanding and researching mobile games in context; 27 Involving players with special needs in games user research; 28 Gamer motivation profiling: uses and applications; 29 Social network analysis in Games User Research; 30 A short guide to user testing for simulation sickness in Virtual Reality; Conclusion: The Future of Games User Research; 31 Frontlines in Games User Research; Index |
520 0# - SUMMARY, ETC. |
Summary, etc. |
Games User Research is the definitive guide to methods and practices for games user professionals, researchers and students seeking additional expertise or starting advice in the game development industry. It is the go-to volume for everyone working with games, with an emphasis on those new to the field. |
530 ## - COPYRIGHT INFORMATION: |
COPYRIGHT INFORMATION |
COPYRIGHT NOT covered - Click this link to request copyright permission: |
Uniform Resource Identifier |
<a href="b">b</a> |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
Video gamers |
General subdivision |
Research. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
Video games |
General subdivision |
Design. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
User interfaces (Computer systems) |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
Data mining. |
655 #1 - INDEX TERM--GENRE/FORM |
Genre/form data or focus term |
Electronic Books. |
700 1# - ADDED ENTRY--PERSONAL NAME |
Personal name |
Drachen, Anders, |
Relator term |
|
700 1# - ADDED ENTRY--PERSONAL NAME |
Personal name |
Mirza-Babaei, Pejman, |
Relator term |
|
700 1# - ADDED ENTRY--PERSONAL NAME |
Personal name |
Nacke, Lennart, |
Relator term |
|
856 40 - ELECTRONIC LOCATION AND ACCESS |
-- |
Click to access digital title | log in using your CIU ID number and my.ciu.edu password. |
Uniform Resource Identifier |
<a href="httpss://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=1690407&site=eds-live&custid=s3260518">httpss://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=1690407&site=eds-live&custid=s3260518</a> |
942 ## - ADDED ENTRY ELEMENTS (KOHA) |
Koha item type |
Online Book (LOGIN USING YOUR MY CIU LOGIN AND PASSWORD) |
DONATED BY: |
|
VENDOR |
EBSCO |
Classification part |
GV. |
PUBLICATION YEAR |
2018 |
LOCATION |
ONLINE |
REQUESTED BY: |
|
-- |
|
-- |
NFIC |
Source of classification or shelving scheme |
|
994 ## - |
-- |
92 |
-- |
NT |
902 ## - LOCAL DATA ELEMENT B, LDB (RLIN) |
a |
1 |
b |
Cynthia Snell |
c |
1 |
d |
Cynthia Snell |