Games user research /edited by Anders Drachen, Pejman Mirza-Babaei, Lennart E. Nacke. (Record no. 77897)

MARC details
000 -LEADER
fixed length control field 04052cam a2200481Ii 4500
001 - CONTROL NUMBER
control field on1020066667
003 - CONTROL NUMBER IDENTIFIER
control field OCoLC
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20240726104757.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 180122t20182018enka ob 001 0 eng d
040 ## - CATALOGING SOURCE
Original cataloging agency NT
Language of cataloging eng
Description conventions rda
-- pn
Transcribing agency NT
Modifying agency NT
-- EBLCP
-- YDX
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9780191836336
Qualifying information
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9780192513915
Qualifying information
050 04 - LIBRARY OF CONGRESS CALL NUMBER
Classification number GV1469
Item number .G364 2018
050 04 - LIBRARY OF CONGRESS CALL NUMBER
Classification number QA76
049 ## - LOCAL HOLDINGS (OCLC)
Holding library MAIN
245 10 - TITLE STATEMENT
Title Games user research /edited by Anders Drachen, Pejman Mirza-Babaei, Lennart E. Nacke.
250 ## - EDITION STATEMENT
Edition statement First edition.
260 ## - PUBLICATION, DISTRIBUTION, ETC.
Place of publication, distribution, etc. Oxford, United Kingdom :
Name of publisher, distributor, etc. Oxford University Press,
Date of publication, distribution, etc. (c)2018.
300 ## - PHYSICAL DESCRIPTION
Extent 1 online resource (xxiv, 524 pages)
336 ## - CONTENT TYPE
Content type term text
Content type code txt
Source rdacontent
337 ## - MEDIA TYPE
Media type term computer
Media type code c
Source rdamedia
338 ## - CARRIER TYPE
Carrier type term online resource
Carrier type code cr
Source rdacarrier
347 ## - DIGITAL FILE CHARACTERISTICS
File type data file
Source rda
504 ## - BIBLIOGRAPHY, ETC. NOTE
Bibliography, etc. note Includes bibliographies and index.
505 00 - FORMATTED CONTENTS NOTE
Formatted contents note Cover; Foreword; Contents; Author Bios; 1 Introduction to games user research; Part I Games User Research in production; 2 Games user research as part of the development process in the game industry: challenges and best practices; 3 It is all about process; 4 Post-launch in Games User Research; 5 User experience maturity levels: evaluating and improving games user research practices; 6 Designing a games user research lab from scratch; Part II Methods: Testing Things you play; 7 An overview of GUR methods; 8 A framework for player research; 9 Surveys in Games User Research
505 00 - FORMATTED CONTENTS NOTE
Formatted contents note 10 Interviewing players11 Observing the player experience: the art and craft of observing and documenting Games User Research; 12 The think-aloud protocol; 13 The Rapid Iterative Test and Evaluation Method (RITE); 14 Heuristics uncovered for Games User Researchers and game designers; 15 Heuristic evaluation of playability: examples from social games research and free-to-play heuristics; 16 Introduction to biometric measures for games user research; 17 Developing actionable biometric insights for production teams: case studies and key learnings
505 00 - FORMATTED CONTENTS NOTE
Formatted contents note 18 Reporting user research findings to the development team;19 Game analytics for Games User Research; Part III Case Studies and Focus Topics; 20 Punching above your weight: how small studios can leverage data for an unfair advantage; 21 Affordable and data-driven user research for indie studios; 22 "Play as if you were at home": dealing with biases and test validity; 23 Dissecting the dragon: GUR for Dragon AgeTM: Inquisition; 24 Running user tests with limited resources and experience; 25 Starting from scratch: pragmatic and scalable guidelines to impactful games user research
505 00 - FORMATTED CONTENTS NOTE
Formatted contents note 26 Strategies for understanding and researching mobile games in context; 27 Involving players with special needs in games user research; 28 Gamer motivation profiling: uses and applications; 29 Social network analysis in Games User Research; 30 A short guide to user testing for simulation sickness in Virtual Reality; Conclusion: The Future of Games User Research; 31 Frontlines in Games User Research; Index
520 0# - SUMMARY, ETC.
Summary, etc. Games User Research is the definitive guide to methods and practices for games user professionals, researchers and students seeking additional expertise or starting advice in the game development industry. It is the go-to volume for everyone working with games, with an emphasis on those new to the field.
530 ## - COPYRIGHT INFORMATION:
COPYRIGHT INFORMATION COPYRIGHT NOT covered - Click this link to request copyright permission:
Uniform Resource Identifier <a href="b">b</a>
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Video gamers
General subdivision Research.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Video games
General subdivision Design.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element User interfaces (Computer systems)
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Data mining.
655 #1 - INDEX TERM--GENRE/FORM
Genre/form data or focus term Electronic Books.
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Drachen, Anders,
Relator term
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Mirza-Babaei, Pejman,
Relator term
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Nacke, Lennart,
Relator term
856 40 - ELECTRONIC LOCATION AND ACCESS
-- Click to access digital title | log in using your CIU ID number and my.ciu.edu password.
Uniform Resource Identifier <a href="httpss://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=1690407&site=eds-live&custid=s3260518">httpss://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=1690407&site=eds-live&custid=s3260518</a>
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type Online Book (LOGIN USING YOUR MY CIU LOGIN AND PASSWORD)
DONATED BY:
VENDOR EBSCO
Classification part GV.
PUBLICATION YEAR 2018
LOCATION ONLINE
REQUESTED BY:
--
-- NFIC
Source of classification or shelving scheme
994 ## -
-- 92
-- NT
902 ## - LOCAL DATA ELEMENT B, LDB (RLIN)
a 1
b Cynthia Snell
c 1
d Cynthia Snell
Holdings
Withdrawn status Lost status Damaged status Not for loan Collection Home library Current library Shelving location Date acquired Source of acquisition Total Checkouts Full call number Barcode Date last seen Uniform Resource Identifier Price effective from Koha item type
        Non-fiction G. Allen Fleece Library G. Allen Fleece Library ONLINE 07/07/2023 EBSCO   GV1469.3 on1020066667 07/07/2023 httpss://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=1690407&site=eds-live&custid=s3260518 07/07/2023 Online Book (LOGIN USING YOUR MY CIU LOGIN AND PASSWORD)