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Industrial design : why smartphones aren't round and other mysteries : with science activities for kids / Carla Mooney ; illustrated by Tom Casteel.

By: Contributor(s): Material type: TextTextSeries: Publication details: White River Junction, VT : Nomad Press, (c)2018.Description: 1 online resourceContent type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9781619306714
  • 9781619307087
Subject(s): Genre/Form: LOC classification:
  • TS171 .I538 2018
Online resources: Available additional physical forms:
Contents:
Title Page -- Table of Contents -- Timeline -- Introduction -- Chapter 1 -- Chapter 2 -- Chapter 3 -- Chapter 4 -- Chapter 5 -- Chapter 6 -- Glossary -- Metric Conversions -- Resources -- Essential Questions -- Index.
Subject: Imagine if we all walked around with a ball-shaped smartphone in our pockets. Would that be comfortable or convenient? Probably not! In Industrial Design: Why Aren't Smartphones Round and Other Mysteries with Science Activities for Kids, readers ages 9-12 discover the world of the engineering design process and the many steps it takes for a product to fit perfectly to its use while still looking good. 25 Hands-on STEAM activities let kids discover the engineering design steps for themselves!
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Holdings
Item type Current library Collection Call number URL Status Date due Barcode
Online Book (LOGIN USING YOUR MY CIU LOGIN AND PASSWORD) Online Book (LOGIN USING YOUR MY CIU LOGIN AND PASSWORD) G. Allen Fleece Library ONLINE Non-fiction TS171 (Browse shelf(Opens below)) Link to resource Available on1059542980

Includes bibliographies and index.

Imagine if we all walked around with a ball-shaped smartphone in our pockets. Would that be comfortable or convenient? Probably not! In Industrial Design: Why Aren't Smartphones Round and Other Mysteries with Science Activities for Kids, readers ages 9-12 discover the world of the engineering design process and the many steps it takes for a product to fit perfectly to its use while still looking good. 25 Hands-on STEAM activities let kids discover the engineering design steps for themselves!

Cover -- Title Page -- Table of Contents -- Timeline -- Introduction -- Chapter 1 -- Chapter 2 -- Chapter 3 -- Chapter 4 -- Chapter 5 -- Chapter 6 -- Glossary -- Metric Conversions -- Resources -- Essential Questions -- Index.

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